Ubisoft has finally unveiled the PlayStation 3 version of Child of Eden to the public via the herewith embedded video demonstration conducted by Tetsuya Mizuguchi himself holding a PlayStation Move.
During the demonstration, Mizuguchi also confirms stereoscopic 3D support for the PS3 version of his latest, mesmerizing creation, which will be released on September 27 in North America and on September 30 in Europe.
Predictably, the PlayStation Move version of Child of Eden will mimic the control solution adopted for the Kinect one, the Move acting as a conductor baton instead of a pointing device. The on-screen cursor will therefore be maneuvered via sphere position tracking (a la Auditorium HD), while a forward flick gesture will send an array of laser beams towards locked-on targets.
Interestingly, user interface navigation also appears to retain the Kinect implementation, menu items selection occurring via highlight-and-wait rather than highlight-and-press-a-button.
Details about controls customization options and sensitivity settings were not provided in the video, but it seems like switching between the two firing modes on offer (constant fire and lock-on) will be button based (in the Kinect version, you clap once). Going be the official press release (look below) tho, “there are other added bonuses, like the ability to hook up multiple controllers for added sensory effects”. Wonder if that means being able to hold two Move controllers for a more “Kinect-like” experience.
The PlayStation 3 version of Child of Eden will likely be showcased during the upcoming Gamescom 2011 in Cologne (which I’ll be attending), so stick around for some hands-on impressions in the upcoming days.
Official Child of Eden PS3 press release:
London, UK – August 12, 2011 – Today Ubisoft & Sony Computer Entertainment unveiled the game details for Child of Eden™ on the PlayStation 3 (PS3) computer entertainment system. Developed by Q? Entertainment Inc. under the direction of the renowned game creator Tetsuya Mizuguchi, the PS3 version of Child of Eden will launch on September 30th and will feature Move compatibility and stereoscopic 3D support. Child of Eden™ is a multi-sensory shooter that sends players diving into a kaleidoscopic matrix of synchronized music and mind-blowing visuals that will usher forth a landmark game experience.“We’re excited to be bringing the critically acclaimed Child of Eden experience to PS3,” said Geoffroy Sardin, EMEA vice president of sales and marketing, Ubisoft. “This is one of those special, rare games that belong in every gamer’s library, and the PlayStation®Move integration coupled with the ability to play the game in 3D make for an even more unique experience on PlayStation 3.”Child of Eden thrusts the player into the centre of a battle to save Project Lumi, a mission to reproduce a human personality inside Eden, the archive of all human memories. As the project nears completion, the archive is invaded by an unknown virus. The player’s mission is to save Eden from the virus, restoring hope and peace.Key features of Child of Eden (PlayStation 3):· Multi-sensory effect: A visionary entertainment experience that synchronizes stunning graphics and innovative sound design to electrify the senses. By bringing physics in synergy with spectacular visuals and audio, Child of Eden is the next-generation sensory experience. The PlayStation 3 version goes even further by offering the experience in full stereoscopic 3D.· The world of Eden: Coming straight from Tetsuya Mizuguchi’s creative mind: a unique, surprising, rich and beautiful world.· Controls: Simple and natural. Designed for standard controllers and the PlayStation Move for the PS3. The PlayStation Move captures a full range of motion giving you ultimate control over how you play the game. There are other added bonuses, like the ability to hook up multiple controllers for added sensory effects.For more information on Child of Eden, please visit: www.child-of-eden.com
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