Creative director at Sony London Studio, Russell Harding, talks Wonderbook: Book of Spells (and the Wonderbook technology in general – lots of cool prototyping footage!) in this exclusive presentation to the press held during GamesCom 2012.
Here is an early analysis of the PlayStation Network exclusive game The Unfinished Swan based on my hands-on time with the demo code playable with the PlayStation Move at GamesCom 2012.
Giant Sparrow creative director Ian Dallas provides an in-depth look at the upcoming, PlayStation Move compatible PSN title The Unfinished Swan. Easily one of the most interesting presentations I attended during GamesCom 2012.
Quantic Dream founder David Cage talks performance capture with regards to the upcoming PS3 exclusive Beyond: Two Souls in this presentation to the press held during the GamesCom 2012 event in Cologne, Germany.
During the GamesCom 2012 Sony press conference Electronic Arts demonstrated for the first time how the Move controls work in the upcoming FIFA 13. Let’s take a closer look and address some misunderstandings… Contrary to some online reports (probably based on the above mentioned demonstration since there was no Move-enabled FIFA 13 on the show…