iWaggleVR

SOCOM 4

Sony Shuts Down Zipper Interactive

Sony has confirmed that the Seattle-based studio responsible for MAG, the SOCOM series and more recently Unit 13 for the PS Vita will be officially closed on Monday. Responding to rumors of the impending closure reported by Kotaku last week, Sony representatives sent Game Informer the following statement: “Sony Computer Entertainment can confirm the closure…

SOCOM 4 Multiplayer Beta FAQ

As we approach the release of the SOCOM 4 Beta I thought about putting together all the related info in a short FAQ. Hopefully this brings all of you up to speed on the subject. If you have any questions, post them in the comments section below and I’ll try my best to answer them.…

SOCOM 4 To Feature a "Quick Turn" Option

During a brief demonstration of the PlayStation Move Sharpshooter attachment to Kotaku, Zipper’s Ben Johns introduces a new, interesting option with regards to camera control in SOCOM 4. As you know, turning the camera around in a Move-controlled shooter requires to point at the edge of a bounding box. The farther the on-screen cursor is…

SOCOM 4 will support stereoscopic 3D

You might have read about this already, but yeah, SOCOM 4 is indeed going to be supporting stereoscopic 3D mode alongside the PlayStation Move motion controller.  Funny thing is, while the internet woke up to this news upon discovering a 3D option in the demo code showcased a few days ago at the Eurogamer Expo,…

SOCOM 4 moves into 2011

Today is a sad day for SOCOM fans as well as for those who have been looking forward to some hardcore PlayStation Move military action by the end of this year.  SOCOM 4, in fact, has been officially delayed into 2011, the developer has confirmed via the franchise’s official blog.  Zipper’s latest was expected to…